Smalltalk Objects and DesignSmalltalk Objects and Design



A specific, practical guide to using object-oriented principles in the SmallTalk environment. This book describes object-oriented design principles and then demonstrates those principles at work in real SmallTalk programs.

Author: Chamond Liu

Publisher: Prentice Hall

ISBN: 0132683350

Category:

Page: 289

View: 266

A specific, practical guide to using object-oriented principles in the SmallTalk environment. This book describes object-oriented design principles and then demonstrates those principles at work in real SmallTalk programs.

Object Oriented Design with ApplicationsObject Oriented Design with Applications



Concepts; Complexity.

Author: Grady Booch

Publisher: Ed. Techniques Ingénieur

ISBN: UOM:39015020863356

Category:

Page: 580

View: 281

Concepts; Complexity. The object model; Classes and objects; Classification; The method; The notation; The process; Pragmatics; Applications; Smalltalk: Home heating system; Object Pascal: geometrical optics construction kit; C++: problem reporting system; Common LISP object system: cryptanalysis; Ada: Traffic management system; Appendix.

Programming Smalltalk Object Orientation from the BeginningProgramming Smalltalk Object Orientation from the Beginning



Now translated into English, this edition was completely revised to be consistent with the latest version of Cincom® VisualWorks®, a professional Smalltalk environment.

Author: Johannes Brauer

Publisher: Springer Vieweg

ISBN: 3658068221

Category:

Page: 429

View: 823

A straightforward, step-by-step introduction to clear and elegant object-oriented programming. Using a language that's perfect for this kind of programming, the book has been tested in numerous courses and workshops over ten years. Programming Smalltalk is particularly suited for readers with no prior programming knowledge. Starting from the first principles of programming, it teaches you how to use and create algorithms (reusable rules for problem-solving) and the basic building blocks of software. It goes on to explain how to develop complete applications and has a whole chapter on web applications as well as case studies. Now translated into English, this edition was completely revised to be consistent with the latest version of Cincom® VisualWorks®, a professional Smalltalk environment. All examples were created using VisualWorks, which is available without cost for educational purposes, and can be downloaded and installed on any up-to-date computer.

Object Oriented EngineeringObject Oriented Engineering



This book provides an introduction to the understanding and use of object-oriented methodologies for engineering problem solving with a specific emphasis on analysis and design. (Object-oriented programming is a general computer language ...

Author: Bourne

Publisher: CRC Press

ISBN: 025611210X

Category:

Page: 448

View: 922

This book provides an introduction to the understanding and use of object-oriented methodologies for engineering problem solving with a specific emphasis on analysis and design. (Object-oriented programming is a general computer language methodology. The name comes from the focus on describing problems in terms of objects, both physical and conceptual).

The Design and Implementation of ConcurrentSmalltalkThe Design and Implementation of ConcurrentSmalltalk



This book focuses on object-oriented concurrent computing, which can be considered a model of concurrent programming, and proposes a new programming language, ConcurrentSmalltalk, which is based on object-oriented concurrent computing.

Author: Yasuhiko Yokote

Publisher: World Scientific

ISBN: 9810201125

Category:

Page: 153

View: 193

This book focuses on object-oriented concurrent computing, which can be considered a model of concurrent programming, and proposes a new programming language, ConcurrentSmalltalk, which is based on object-oriented concurrent computing. The book also shows the efficiency of object-oriented concurrent computing through the design, implementation, and evaluation of ConcurrentSmalltalk. ConcurrentSmalltalk is designed to be upwardly compatible with Smalltalk-80. In the book, the ConcurrentSmalltalk object model is first proposed. Next, issues which arise from maintaining compatibility with Smalltalk-80 are discussed. Finally, the ConcurrentSmalltalk virtual machine which executes the ConcurrentSmalltalk programs is proposed.

Smalltalk and Object OrientationSmalltalk and Object Orientation



This book was originally written to support an introductory course in Object Orientation through the medium of Smalltalk (and VisualWorks in particular).

Author: John Hunt

Publisher: Springer Science & Business Media

ISBN: 9781447109617

Category:

Page: 378

View: 195

This book was originally written to support an introductory course in Object Orientation through the medium of Smalltalk (and VisualWorks in particular). However, it can be used as a book to teach the reader Smalltalk, to introduce object orientation as well as present object oriented design and analysis. It takes as its basic premise that most Computer Scientists I Software Engineers learn best by doing rather than from theoretical notes. The chapters therefore attempt to introduce concepts by getting you the reader to do things, rather than by extensive theoretical discussions. This means that these chapters take a hands-on approach to the subject and assume that the student/reader has a suitable Small talk environment available to them. The chapters are listed below and are divided into six parts. The reader is advised to work through Parts 1 and 3 thoroughly in order to gain a detailed understanding of object orientation. Part 2 then provides an introduction to the Smalltalk environment and language. Other chapters may then be dipped into as required. For example, if the reader wishes to hone their Smalltalk skills then the chapters in Part 4 would be useful. However, if at that point they wish to get on and discover the delights of graphical user interfaces in Smalltalk, then Part 5 could be read next. Part 6 presents some more advances subjects such as metaclasses and concurrency which are not required for straight forward Small talk development.

Programming Smalltalk Object Orientation from the BeginningProgramming Smalltalk Object Orientation from the Beginning



AIDAweb: AIDAweb Smalltalk Web Application Server (2013). http://www.
aidaweb.si. Accessed 1 August 2013 Alpert, S., Brown, K., Woolf, B.: The Design
Patterns Smalltalk Companion. Software Patterns Series, vol. 1. Addison-Wesley
 ...

Author: Johannes Brauer

Publisher: Springer

ISBN: 9783658068233

Category:

Page: 429

View: 679

A straightforward, step-by-step introduction to clear and elegant object-oriented programming. Using a language that's perfect for this kind of programming, the book has been tested in numerous courses and workshops over ten years. Programming Smalltalk is particularly suited for readers with no prior programming knowledge. Starting from the first principles of programming, it teaches you how to use and create algorithms (reusable rules for problem-solving) and the basic building blocks of software. It goes on to explain how to develop complete applications and has a whole chapter on web applications as well as case studies. Now translated into English, this edition was completely revised to be consistent with the latest version of Cincom® VisualWorks®, a professional Smalltalk environment. All examples were created using VisualWorks, which is available without cost for educational purposes, and can be downloaded and installed on any up-to-date computer.

The Well tempered ObjectThe Well tempered Object



This edited collection of articles from Computer Music Journal provides a timely and convenient source of tutorials on OOP languages and software design techniques and surveys a wide range of existing applications of this technology to ...

Author: Stephen T. Pope

Publisher: MIT Press

ISBN: 0262161265

Category:

Page: 193

View: 108

This edited collection of articles from Computer Music Journal provides a timely and convenient source of tutorials on OOP languages and software design techniques and surveys a wide range of existing applications of this technology to music and digital signal processing. Object-oriented programming (OOP) is perhaps the most important new software engineering technology of the past decade and promises to be a key factor in much of the software of the 1990s. This edited collection of articles from Computer Music Journal provides a timely and convenient source of tutorials on OOP languages and software design techniques and surveys a wide range of existing applications of this technology to music and digital signal processing. Included are the popular OOP languages LISP, Smalltalk-80, and Objective-C, and applications such as music description and composition, real-time performance, and digital signal processing.Contents. Introduction. Tutorials and Technology. Machine Tongues VIII: The Design of a Smalltalk Music System, Glenn E. Krasner. Machine Tongues IX: Object-Oriented Programming, Henry Lieberman. Machine Tongues XI: Object-Oriented Software Design, Stephen Pope. Music Representation and Processing Tools. Flavors Band: A Language for Specifying Musical Style, Christopher Fry. FORMES: Composition and Scheduling of Processes, Xavier Roder and Pierre Cointe. An Introduction to the MODE System - A Musical Object Development Environment, Stephen Pope. An Overview of the Sound and Music Kits for the NeXT Computer, David Jaffe and Lee Boynton. Composition Systems. The Kyma/Platypus Computer Music Workstation, Carla Scaletti. An Introduction to the Creation Station, Henry Flurry. TTrees: A Tool for the Compositional Environment, Glendon Diener. Signal Processing Systems. Javelina: An Environment for Digital Signal Processor Software Development, Kurt Hebel. Virtual Digital Signal Processing in an ObjectOriented System, David Mellinger, Guy Garnett, and Bernard Mont-Reynaud.

Proceedings IEEE Control Systems Society Symposium on Computer Aided Control System Design CACSD Proceedings IEEE Control Systems Society Symposium on Computer Aided Control System Design CACSD



Building a design environment in Smalltalk Why Smalltalk ? Object - oriented ...
Object - oriented programming facilitates modular design since the internal
structure of an object is invisible to other objects . Objects only interact at the level
of ...

Author:

Publisher:

ISBN: UOM:39015012686302

Category:

Page:

View: 201

Object oriented Analysis and DesignObject oriented Analysis and Design



Students will learn how to ensure that analysis and design remain focused and productive. By working through the book, they will gain a solid working knowledge of best practices in software development.

Author: John Deacon

Publisher: John Deacon

ISBN: 9780321263179

Category:

Page: 598

View: 710

John Deacon's in-depth, highly pragmatic approach to object-oriented analysis and design, demonstrates how to lay the foundations for developing the best possible software. Students will learn how to ensure that analysis and design remain focused and productive. By working through the book, they will gain a solid working knowledge of best practices in software development. The focus of the text is on typical development projects and technologies, showing exactly what the different development activities are, and emphasising what they should and should not be trying to accomplish. This fresh, comprehensive examination of object-oriented analysis and design in the context of today's systems and technologies will be a valuable addition to the bookshelves of undergraduates and graduates on systems analysis and design courses.

Object Oriented Implementation of Numerical MethodsObject Oriented Implementation of Numerical Methods



One common theme is compiler building, and there are shelves full of them. There are few others. It's an area, or a void, that needs filling. this book does a great job of showing how to build numerical analysis programs.

Author: Didier H. Besset

Publisher: Morgan Kaufmann

ISBN: 1558606793

Category:

Page: 766

View: 891

"There are few books that show how to build programs of any kind. One common theme is compiler building, and there are shelves full of them. There are few others. It's an area, or a void, that needs filling. this book does a great job of showing how to build numerical analysis programs." -David N. Smith, IBM T J Watson Research Center Numerical methods naturally lend themselves to an object-oriented approach. Mathematics builds high- level ideas on top of previously described, simpler ones. Once a property is demonstrated for a given concept, it can be applied to any new concept sharing the same premise as the original one, similar to the ideas of reuse and inheritance in object-oriented (OO) methodology. Few books on numerical methods teach developers much about designing and building good code. Good computing routines are problem-specific. Insight and understanding are what is needed, rather than just recipes and black box routines. Developers need the ability to construct new programs for different applications. Object-Oriented Implementation of Numerical Methods reveals a complete OO design methodology in a clear and systematic way. Each method is presented in a consistent format, beginning with a short explanation and following with a description of the general OO architecture for the algorithm. Next, the code implementations are discussed and presented along with real-world examples that the author, an experienced software engineer, has used in a variety of commercial applications. Features: Reveals the design methodology behind the code, including design patterns where appropriate, rather than just presenting canned solutions. Implements all methods side by side in both Java and Smalltalk. This contrast can significantly enhance your understanding of the nature of OO programming languages. Provides a step-by-step pathway to new object-oriented techniques for programmers familiar with using procedural languages such as C or Fortran for numerical methods. Includes a chapter on data mining, a key application of numerical methods.

SqueakSqueak



This innovative book teaches object-oriented programming using Squeak—a powerful, freely available language that is highly effective for learning object-oriented programming.

Author: Mark Guzdial

Publisher:

ISBN: UVA:X004472529

Category:

Page: 306

View: 908

This innovative book teaches object-oriented programming using Squeak—a powerful, freely available language that is highly effective for learning object-oriented programming. The book covers the whole process, while focusing on the basics and compelling case studies. Includes a rich description of object-oriented process. Emphasizes historical perspectives. Introduces simple UML. For readers wanting to learn more about object-oriented programming.

Object Oriented Programming 119 Success Secrets 119 Most Asked Questions on Object Oriented Programming What You Need to KnowObject Oriented Programming 119 Success Secrets 119 Most Asked Questions on Object Oriented Programming What You Need to Know



Get the information you need--fast! This all-embracing guide offers a thorough view of key knowledge and detailed insight. This Guide introduces what you want to know about Object-Oriented Programming.

Author: Antonio Haynes

Publisher: Emereo Publishing

ISBN: 148886487X

Category:

Page: 78

View: 283

Up-to-the-minute Object-Oriented Programming. Object-oriented program design (OOP) is a program design archetype that appears for notions as 'objects' that have information areas (attributes that report the object) and related methods recognized like techniques. Objects, that are normally cases of groups, are applied to communicate with one one other to planning applications and computer programmes. C++, Objective-C, Smalltalk, Java and C# are illustrations of object-oriented program design lingos. There has never been a Object-Oriented Programming Guide like this. It contains 119 answers, much more than you can imagine; comprehensive answers and extensive details and references, with insights that have never before been offered in print. Get the information you need--fast! This all-embracing guide offers a thorough view of key knowledge and detailed insight. This Guide introduces what you want to know about Object-Oriented Programming. A quick look inside of some of the subjects covered: Inheritance (object-oriented programming) - Virtual methods, Object-oriented programming language - Criticism, Constructor (object-oriented programming), Concurrent object-oriented programming, Thunk (compatibility mapping) - Object-oriented programming, Constructor (object-oriented programming) - Conversion constructors, Inheritance (object-oriented programming) - Applications, List of object-oriented programming terms - N, Identity (object-oriented programming) - Identity and references, Constructor (object-oriented programming) - Move constructors, Inheritance (object-oriented programming) - Alternatives, Association (object-oriented programming), Polymorphism in object-oriented programming, Constructor (object-oriented programming) - Syntax, Coupling (computer science) - Object-oriented programming, this (computer programming) - Object-oriented programming, Smalltalk - Object-oriented programming, List of object-oriented programming terms - L, and much more...

The Design Patterns Smalltalk CompanionThe Design Patterns Smalltalk Companion



Sherman R. Alpert, Kyle Brown, Bobby Woolf. I - 3 9015 040 5 2871 Smalltalk/
Object Technology The Design Patterns.

Author: Sherman R. Alpert

Publisher: Addison-Wesley Professional

ISBN: UOM:39015040152871

Category:

Page: 444

View: 342

In this new book, intended as a language companion to the classic Design Patterns , noted Smalltalk and design patterns experts implement the 23 design patterns using Smalltalk code. This approach has produced a language-specific companion that tailors the topic of design patterns to the Smalltalk programmer. The authors have worked closely with the authors of Design Patterns to ensure that this companion volume meets the same quality standards that made the original a bestseller and indispensable resource. The full source code will be available on the AWL web site.

Design PatternsDesign Patterns



With Design Patterns as your guide, you will learn how these important patterns fit into the software development process, and how you can leverage them to solve your own design problems most efficiently.

Author: Erich Gamma

Publisher: Pearson Education

ISBN: 0321700694

Category:

Page:

View: 130

Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple and succinct solutions to commonly occurring design problems. Previously undocumented, these 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves. The authors begin by describing what patterns are and how they can help you design object-oriented software. They then go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems. With Design Patterns as your guide, you will learn how these important patterns fit into the software development process, and how you can leverage them to solve your own design problems most efficiently. Each pattern describes the circumstances in which it is applicable, when it can be applied in view of other design constraints, and the consequences and trade-offs of using the pattern within a larger design. All patterns are compiled from real systems and are based on real-world examples. Each pattern also includes code that demonstrates how it may be implemented in object-oriented programming languages like C++ or Smalltalk.