Film CartoonsFilm Cartoons

Like so many others, I have loved these films since I was kid, and this book is the result of that love and the need to know more about them. My main goal when starting Film Cartoons was to compile a guide that would help me and others ...

Author: Douglas L. McCall

Publisher: McFarland

ISBN: 9781476609669


Page: 267

View: 610

This work covers ninety years of animation from James Stuart Blackton’s 1906 short Humorous Phases of Funny Faces, in which astonished viewers saw a hand draw faces that moved and changed, to Anastasia, Don Bluth’s 1997 feature-length challenge to the Walt Disney animation empire. Readers will come across such characters as the Animaniacs, Woody Woodpecker, Will Vinton’s inventive Claymation figures (including Mark Twain as well as the California Raisins), and the Beatles trying to save the happy kingdom of Pepperland from the Blue Meanies in Yellow Submarine (1968). Part One covers 180 animated feature films. Part Two identifies feature films that have animation sequences and provides details thereof. Part Three covers over 1,500 animated shorts. All entries offer basic data, credits, brief synopsis, production information, and notes where available. An appendix covers the major animation studios.

Who s who in Animated CartoonsWho s who in Animated Cartoons

graphics , computer animation , and produced the first fully digitalized cartoon , Dilemma ( 1982 ) . Contributing his time and talent to many important film and animation organizations and societies , for fifteen years , Halas served ...

Author: Jeff Lenburg

Publisher: Hal Leonard Corporation

ISBN: 155783671X


Page: 381

View: 879

Looks at the lives and careers of more than three hundred animators.

Animation CartoonsAnimation Cartoons

The history of film animation begins with the earliest days of silent films and continues through the present day. The first animated film was created by frenchman Émile Reynaud, inventor of the praxinoscope, an animation system using ...

Author: Nicolae Sfetcu

Publisher: MultiMedia Publishing




View: 408

An animated cartoon is a short, hand-drawn (or made with computers to look similar to something hand-drawn) moving picture for the cinema, TV or computer screen, featuring some kind of story or plot. Animation is the optical illusion of motion created by the consecutive display of images of static elements. In film and video production, this refers to techniques by which each frame of a film or movie is produced individually. Computer animation is the art of creating moving images via the use of computers. It is a subfield of computer graphics and animation. Anime is a medium of animation originating in Japan, with distinctive character and background aesthetics that visually set it apart from other forms of animation. An animated cartoon is a short, hand-drawn (or made with computers to look similar to something hand-drawn) moving picture for the cinema, TV or computer screen, featuring some kind of story or plot (even if it is a very short one). Manga is the Japanese word for comics and print cartoons. Outside of Japan, it usually refers specifically to Japanese comics. Special effects (abbreviated SPFX or SFX) are used in the film, television, and entertainment industry to visualize scenes that cannot be achieved by normal means, such as space travel. Stop motion is a generic gereral term for an animation technique which makes static objects appear to move.

The A to Z of Animation and CartoonsThe A to Z of Animation and Cartoons

Animation: Learn How to Draw Animated Cartoons. How to Draw Books, no. 26. Laguna Beach, Calif.: Foster Art Service, 1949. ———. Cartoon Animation. Tustin, Calif.: W. Foster, 1994. ———. How to Animate Film Cartoons.

Author: Nichola Dobson

Publisher: Scarecrow Press

ISBN: 9781461664024


Page: 310

View: 166

The A to Z of Animation and Cartoons is an introduction to all aspects of animation history and its development as a technology and industry beyond the familiar cartoons from the Disney and Warner Bros. Studios. This is done through a chronology, an introductory essay, photos, a bibliography, and over 200 cross-referenced dictionary entries on animators, directors, studios, techniques, films, and some of the best-known characters.

Historical Dictionary of Animation and CartoonsHistorical Dictionary of Animation and Cartoons

From Mouse to Mermaid: The Politics of Film, Gender, and Culture. There has also been some interest in the producers of the films. Jayne Pilling (Women in Animation: A Compendium) and Marian Quigley (Women Do Animate: Interviews with 10 ...

Author: Nichola Dobson

Publisher: Rowman & Littlefield Publishers

ISBN: 9781538123225


Page: 304

View: 289

"This second edition of Historical Dictionary of Animation and Cartoons contains a chronology, an introduction, and an extensive bibliography. The dictionary section has over 300 cross-referenced entries on animators, directors, studios, techniques, films, and some of the best-known characters"--

Comic Art of the United States Through 2000 Animation and CartoonsComic Art of the United States Through 2000 Animation and Cartoons

You Better Not Shout , You Better Not Cry , Sick and Twisted Animation Is Coming to Town . " ASIFA San Francisco . Dec. 1997 , p . 1 . Abstract and Experimental 3649. Adams , Sitney P. Visionary Film - The American Avant - Garde .

Author: John A. Lent

Publisher: Greenwood Publishing Group

ISBN: 0313312133


Page: 603

View: 662

An exhaustive, well-organized bibliography on all aspects of comic art, animation, caricature, and cartooning from Canada and the United States. Its more than 11,000 entries make it and the other ten volumes in the series the definitive references on comic art.

Hollywood CartoonsHollywood Cartoons

There was at the heart of most of the UPA films only a catalogue of prohibitions (against talking animals, against violence) and what amounted to a sample book of very tasteful decorative patterns. Earlier cartoons—those of the ...

Author: Michael Barrier

Publisher: Oxford University Press

ISBN: 0198020791


Page: 672

View: 796

In Hollywood Cartoons, Michael Barrier takes us on a glorious guided tour of American animation in the 1930s, '40s, and '50s, to meet the legendary artists and entrepreneurs who created Bugs Bunny, Betty Boop, Mickey Mouse, Wile E. Coyote, Donald Duck, Tom and Jerry, and many other cartoon favorites. Beginning with black-and-white silent cartoons, Barrier offers an insightful account, taking us inside early New York studios and such Hollywood giants as Disney, Warner Bros., and MGM. Barrier excels at illuminating the creative side of animation--revealing how stories are put together, how animators develop a character, how technical innovations enhance the "realism" of cartoons. Here too are colorful portraits of the giants of the field, from Walt and Roy Disney and their animators, to Bill Hanna and Joe Barbera. Based on hundreds of interviews with veteran animators, Hollywood Cartoons gives us the definitive inside look at this colorful era and at the creative process behind these marvelous cartoons.

Cartoons in Hard TimesCartoons in Hard Times

film itself. Film is not produced within an ideological vacuum, and while one cannot ignore the director's vision, ... When animation began to appear on the bill for feature films at the beginning of the 1930s, there were only a few ...

Author: Tracey Mollet

Publisher: Bloomsbury Publishing USA

ISBN: 9781501328756


Page: 216

View: 202

Cartoons in Hard Times provides a comprehensive analysis of the short subject animation released by the Walt Disney and Warner Brothers from 1932 and 1945, one of the most turbulent periods in Unites States history. Through a combination of content analysis, historical understanding and archival research, this book sheds new light on a hitherto unexplored area of animation, suggesting the ways in which Disney and Warner Brothers animation engaged with historical, social, economic and political changes in this era. The book also traces the development of animation into a medium fit for propaganda in 1941 and the changes in characters, tone, music and narrative that took place to facilitate this transition. Animation transformed in this era from a medium of entertainment, to a socio-political commentator before finally undertaking government sponsored propaganda during the Second World War.

The Cartoon Music BookThe Cartoon Music Book

Perhaps one of the most important chance meetings in cartoon music history occurred in the early 1920s at the Isis Theatre in Kansas City, where Carl Stalling, then a film accompanist and conductor, first encountered Walt Disney, ...

Author: Daniel Goldmark

Publisher: Chicago Review Press

ISBN: 9781569764121


Page: 336

View: 281

The popularity of cartoon music, from Carl Stalling's work for Warner Bros. to Disney sound tracks and "The Simpsons"' song parodies, has never been greater. This lively and fascinating look at cartoon music's past and present collects contributions from well-known music critics and cartoonists, and interviews with the principal cartoon composers. Here Mark Mothersbaugh talks about his music for "Rugrats," Alf Clausen about composing for "The Simpsons," Carl Stalling about his work for Walt Disney and Warner Bros., Irwin Chusid about Raymond Scott's work, Will Friedwald about "Casper the Friendly Ghost," Richard Stone about his music for "Animaniacs," Joseph Lanza about "Ren and Stimpy," and much, much more.


Cartoons. Animated films demonstrate self-reflexivity in three general and overlapping ways. First, they comment on filmmaking and the film industry and by unveiling the raw materials and methods of the filmmaking process, ...

Author: Maureen Furniss

Publisher: Indiana University Press

ISBN: 9780861969043


Page: 256

View: 358

Animation—Art and Industry is an introductory reader covering a broad range of animation studies topics, focusing on both American and international contexts. It provides information about key individuals in the fields of both independent and experimental animation, and introduces a variety of topics relevant to the critical study of media—censorship, representations of gender and race, and the relationship between popular culture and fine art. Essays span the silent era to the present, include new media such as web animation and gaming, and address animation made using a variety of techniques.